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TERRY THE TERMITE

Terry the Termite is a 1st person action-adventure game concept with real-time strategy elements designed for the Xbox 360 platform.  

Players have direct control over the leader termite and will give orders to the various soldier, worker and queen termites in their colony.  Players will need to find ways to feed on various wooden objects and walls in the house while remaining hidden to the residents and pets of the household they are living in. 

Gameplay will take place in procedurally generated suburban house environments with randomized families, pests, rival termite colonies and pets living in them.  A unique feeding mechanic will be the key feature of the game. Players will able to tunnel through most wooden objects in the game, however doing so in a fashion that is detrimental to the structural integrity of the object they are feeding on will result in the object looking visibly damaged or being outright destroyed.



This is a project done in 10 weeks for my game design documentation class. 

 

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